Two Toys, Two Tiny Details, Two Completely Different Prices
A doll’s hand and the pattern on a cardboard box. Neither is obvious, both decide what the thing is worth. Here is how variant hunting actually works, using Strawberry Shortcake and Dungeons & Dragons.
The short version
- First-issue Strawberry Shortcake dolls have flat hands. Later ones have curved hands that hold accessories. Flat is rarer.
- The earliest D&D boxes had woodgrain graphics, not white. Those first printings sell for thousands.
- Scent still matters. Kenner dolls were scented to match the character, and many still smell decades on.
- Shoes and tiny clothes are the missing pieces. Kenner stopped including shoes around 1984.
- Printing beats condition on games. A worn first printing usually outruns a mint later one.
The thing both categories have in common
With most vintage, you learn a maker and a period and you are most of the way there. With 1980s toys and games you have to go a level finer, because the same product was made in enormous quantity over several years with small changes along the way — and the market prices those small changes very differently.
Two examples make the point better than any general advice.
Strawberry Shortcake: read the hands
Kenner produced the original line from 1979 to 1985 under licence from American Greetings, where the characters had started life as greeting-card artwork. The dolls are marked on the back of the head, typically © American Greetings Corp. 1979 — and that date is on later dolls too, so it does not date your doll.
What dates it is the hands. The first-issue 1979 dolls were made with flat hands and came without pets. Later releases have curved hands designed to hold accessories, and came with the pets everyone remembers. Flat-handed dolls are scarcer and collectors pay for them. The Purple Pieman is the exception in the first five — he was a completely different mould and a different height.
After that the line sprawled: International Friends, Sweet Sleepers, Party Pleasers, Berry Babies, Baby Blow Kiss, and in 1985 the Berrykins, the last series. The Berry Happy Home dollhouse arrived in 1983.
Every doll was scented to match its name. A great many of them still smell, forty-odd years later, and buyers genuinely care whether the scent survives.
What actually costs you money on the dolls
- Hands. Flat means first issue. Curved means 1980 or later.
- Scent. Sniff the hair. Surviving scent is a real value factor.
- Hair condition. The hair was thinly rooted and second-hand dolls are often sparse or matted.
- Shoes, socks and tights. Tiny, easily lost, and Kenner stopped including shoes around 1984. Complete outfits are hard.
- The pet. Later dolls came with a matching animal. Missing pet, lower price.
- Reproductions. The line has been reproduced repeatedly — Altaya most prolifically, and a 2015 anniversary reissue. Check construction and markings.
Dungeons & Dragons: read the box
The original game was published by TSR in 1974 as a boxed set of three small booklets — Men & Magic, Monsters & Treasure and The Underworld & Wilderness Adventures. Collectors call them the Little Brown Books, and the set is known as the White Box.
Except that the first ones were not white. The first three printings had faux woodgrain graphics on the box. The all-white box came after 1976. Those early woodgrain printings sell to collectors for thousands of dollars, and everything about identifying them lives in the printing details rather than the artwork.
Then it forks. TSR published Holmes Basic in 1977 as an introductory version covering levels one to three — written by J. Eric Holmes, drawing on the 1974 set plus the Greyhawk supplement. For a period in 1978 and 1979 there were three different D&D rule sets in print at once: original D&D, Holmes Basic, and the new Advanced Dungeons & Dragons.
| Set | What identifies it |
|---|---|
| OD&D, 1974–79 | Three Little Brown Books. Woodgrain box on the first three printings, white after 1976. |
| Holmes Basic, 1977–80 | Blue-covered rulebook, levels 1–3. Early sets shipped with cardstock chits and a coupon to order dice. |
| Moldvay Basic, 1981 | The major revision after AD&D. Paired with the Cook and Marsh Expert set. |
| Mentzer BECMI, 1983–86 | Rules rewritten in tutorial form for younger players. |
| Black box, 1991 | The New Easy-to-Master Dungeons & Dragons Game, characters to fifth level. |
The bit that separates a good find from a great one
Basic Sets changed what was in the box over time, and that is a dating tell in itself. From the fourth printing in 1978 the set included module B1 In Search of the Unknown. Printings six through eleven, roughly 1979 to 1982, included B2 The Keep on the Borderlands instead. So the module in the box tells you roughly which printing you are holding.
The module lines themselves are their own collecting field — the S series including Tomb of Horrors, the G series against the giants, the D series in the Drow caverns, T for the Temple of Elemental Evil, I for Ravenloft. First printings command a premium over later ones of the same module.
One genuinely rare item worth recognising: the 10th Anniversary Collector’s Set of 1984, limited to a thousand copies and sold by mail and at GenCon.
- Assuming the 1979 copyright dates a doll. It is on the later ones too.
- Buying a D&D set without checking completeness. Dice, chits, reference sheets and modules all go missing, and a complete set is a different object from an incomplete one.
- Water and sun damage on boxes. The box is the collectible on early sets. Sun-faded spines and soft corners hit hard.
- Reproduction and reprint confusion. Both of these properties have been reissued more than once. Know what an original looks like before you pay original money.
- Cleaning doll hair aggressively. Thinly rooted hair does not survive vigorous restyling, and you can strip the scent.
Where this comes from
Hunt it with Prowl
Prowl is our free sourcing dashboard — search nineteen marketplaces from one screen, save the terms in this guide, and check sold comps before you buy.
Open Prowl — freeWe buy and sell this stuff ourselves in Michigan — everything here comes from handling pieces, getting it wrong a few times, and reading the sold comps. Spotted something we missed? Tell us and we will fix it.
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